Sunday, April 28, 2013

Black & White Set 9:


Official Release Date: 8th May 2013
Cards in English Set: 122

Features:
- The name of May's English set will be Plasma Freeze and will feature cards such as Deoxys-EX, Thundurus-EX, and Eevee's evolutions. It will be our equivalent of Japan's BW8 Spiral Force / Thunder Knuckle.
- A World Freezing Over... A Chilling Plan Close to Completion... Team Plasma’s frosty assault on Unova continues in the Pokémon TCG: Black & White - Plasma Freeze expansion, and Trainers everywhere must show an icy resolve if they are to halt the relentless deep freeze! The struggle will be bitter as Team Plasma releases a blizzard of Team Plasma Pokémon, including Deoxys-EX, Thundurus-EX, and all of Eevee’s evolutions, backed by Team Plasma Energy, Item, and Supporter cards. But, with the Legendary Eon Pokémon Latios and Latias standing by your side and a host of Pokémon-EX ready to do battle, your opponents will find that now is the winter of their discontent!


Cardlist:
1/116
Weedle
Grass - HP50
Basic Pokémon
[G] Triple Stab (10x)
Flip 3 coins. This attack does 10 damage times the number of heads.
Weakness: Fire (x2)
Resistance: -
Retreat: 1
Common

2/116
Kakuna
Grass - HP80
Stage 1 Pokémon (Evolves from Weedle)
[G] Hide
Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.
Weakness: Fire (x2)
Resistance: -
Retreat: 2
Uncommon

3/116
Beedrill
Grass - HP120
Stage 2 Pokémon (Evolves from Kakuna)
[G] Swift Sting (20+)
If this Pokémon has full HP, this attack does 40 more damage, and the Defending Pokémon is now Confused and Poisoned.
[C][C][C] Pierce (60)
Weakness: Fire (x2)
Resistance: -
Retreat: 0
Rare

4/116
Exeggcute
Grass - HP30
Basic Pokémon
Ability: Propagation
Once during your turn (before your attack), if this Pokémon is in your discard pile, you may put this Pokémon into your hand.
[G][C] Seed Bomb (30)
Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 1
Uncommon

5/116
Exeggutor
Grass - HP100
Stage 1 Pokémon (Evolves from Exeggcute)
[C] Blockade (10)
Your opponent can't play any Supporter cards from his or her hand during his or her next turn.
[G][C][C] Stomp (60+)
Flip a coin. If heads, this attack does 30 more damage.
Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 2
Rare

6/116
Treecko
Grass - HP60
Basic Pokémon
[C] Pound (10)
[G][C] Reckless Charge (30)
This Pokémon does 10 damage to itself.
Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 1
Common

7/116
Grovyle
Grass - HP80
Stage 1 Pokémon (Evolves from Treecko)
[C] Pound (20)
[G][C] Cut (30)
Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 2
Uncommon

8/116
Sceptile
Grass - HP130
Stage 2 Pokémon (Evolves from Grovyle)
[G][C] X-Scissor (30+)
Flip a coin. If heads, this attack does 40 more damage.
[G][G][C] Energy Bloom (80)
Heal 20 damage from each of your Pokémon with Energy attached to it.
Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 2
Holographic Rare


9/116
Cacnea
Grass - HP70
Basic Pokémon
[C] Poison Sting
Flip a coin. If heads, the Defending Pokémon is now Poisoned.
Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 2
Common

10/116
Cacturne
Grass - HP90
Stage 1 Pokémon (Evolves from Cacnea)
[G] Rapid-Fire Needles (60)
Does 30 damage to 1 of your Pokémon (Don’t apply Weakness and Resistance to Benched Pokémon).
[G][C] Payback (30+)
If your opponent has only 1 Prize card left: this attack does 60 more damage and discard an Energy attached to the Defending Pokémon.
Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 1
Rare

11/116
Leafeon
Grass - HP100
Stage 1 Pokémon (Evolves from Eevee) (Team Plasma)
[C] Energy Crash (20x)
Does 20 damage for the amount of Energy attached to the Defending Pokémon.
[G][C][C] Leaf Blade (60+)
Flip a coin. If heads, this attack does 20 more damage.
Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 2
Rare

12/116
Flareon
Fire - HP100
Stage 1 Pokémon (Evolves from Eevee) (Team Plasma)
[C][C] Vengeance (20+)
Does 10 more damage for each Pokémon in your discard pile.
[R][C][C] Heat Tackle (90)
This Pokémon does 10 damage to itself.
Weakness: Water (x2)
Resistance: -
Retreat: 2
Uncommon

13/116
Heatran-EX
(When Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.)
Fire - HP180
Basic Pokémon (Team Plasma)
[R][C][C] Heat Boiler (60+)
If this Pokémon is affected by a Special Condition, this attack does 60 more damage.
[R][R][C][C] Dynamite Press (80+)
If this Pokémon has a Plasma Energy attached to it, this attack does 10 more damage for each damage counter on the Defending Pokémon.
Weakness: Water (x2)
Resistance: -
Retreat: 3
Holographic Rare (EX)

14/116
Litwick
Fire - HP60
Basic Pokémon
[R] Singe
Flip a coin. If heads, the Defending Pokémon is now Burned.
[R][C] Live Coal (20)
Weakness: Water (x2)
Resistance: none
Retreat: 1

15/116
Lampent
Fire - HP80
Stage 1 Pokémon (Evolves from Litwick)
[C][C] Live Coal (20)
[R][C][C] Searing Flame (40)
The Defending Pokémon is now Burned.
Weakness: Water (x2)
Resistance: -
Retreat: 1

16/116
Chandelure
Fire - HP130
Stage 2 Pokémon (Evolves from Lampent) (Team Plasma)
Ability: Flare Navigate
Once during your turn (before your attack), you may search your deck for a [R] Energy and attach it to 1 of your Pokémon. If you do, put 1 damage counter on that Pokémon. Shuffle your deck afterwards.
[R][R][C] Absorb Life (70)
Heal 30 damage from this Pokémon.
Weakness: Water (x2)
Resistance: -
Retreat: 2
Holographic Rare

17/116
Reshiram
Fire - HP130
Basic Pokémon
[R][C][C] Purifying Heat (50)
Remove all Special Conditions on this Pokémon.
[R][C][C][C] Fusion Flare (80+)
If Zekrom is on your Bench, this attack does 40 more damage.
Weakness: Water (x2)
Resistance: -
Retreat: 2
Holographic Rare

18/116
Horsea
Water - HP60
Basic Pokémon
[W] Fin Smack (10x)
Flip 2 coins. This attack does 10 damage times the number of heads.
Weakness: Lightning (x2)
Resistance: -
Retreat: 1
Common

19/116
Seadra
Water - HP80
Stage 1 Pokémon (Evolves from Horsea)
[W] Smokescreen (20)
If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flip a coin. If tails, that attack does nothing.
Weakness: Lightning (x2)
Resistance: -
Retreat: 1
Uncommon

20/116
Vaporeon
Water - HP110
Stage 1 Pokémon (Evolves from Eevee) (Team Plasma)
[C] Refreshing Rain
Heal 30 damage from each of your Pokémon.
[W][C] Gold Break (30+)
If the Defending Pokémon is a Pokémon-EX, this attack does 50 more damage.
Weakness: Grass (x2)
Resistance: -
Retreat: 2
Uncommon

21/116
Wooper
Water - HP70
Basic Pokémon
[W][C] Slam (20x)
Flip 2 coins. This attack does 20 damage times the number of heads.
Weakness: Grass (x2)
Resistance: -
Retreat: 2
Common

22/116
Quagsire
Water - HP100
Stage 1 Pokémon (Evolves from Wooper)
Ability: Laid-Back
Any damage done to this Pokémon by your opponent’s attacks is reduced by 20 (after applying Weakness and Resistance).
[W][C][C] Mud Gun (60+)
If this Pokémon has any [F] Energy attached to it, this attack does 30 more damage.
Weakness: Grass (x2)
Resistance: -
Retreat: 3
Rare

23/116
Glaceon
Water - HP90
Stage 1 Pokémon (Evolves from Eevee) (Team Plasma)
Ability: Freeze Zone
The Retreat Cost of each of your Team Plasma Pokémon in play is [C][C] less.
[W][C][C] Icy Wind (60)
The Defending Pokémon is now Asleep.
Weakness: Metal (x2)
Resistance: -
Retreat: 2
Rare

24/116
Tympole
Water - HP60
Basic Pokémon
[W] Surprise Attack (20)
Flip a coin. If tails, this attack fails.
Weakness: Grass (x2)
Resistance: -
Retreat: 1
Common

25/116
Palpitoad
Water - HP90
Stage 1 Pokémon (Evolves from Tympole)
[C][C] Vibration (20)
[W][C][C] Suspicious Soundwave (30)
Flip a coin. If heads, the Defending Pokémon is now Confused.
Weakness: Grass (x2)
Resistance: -
Retreat: 2
Uncommon

26/116
Seismitoad
Water - HP140
Stage 2 Pokémon (Evolves from Palpitoad) (Team Plasma)
[C][C] Seismic Punch (30)
Does 30 damage to each Benched Pokémon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)
[W][W][C][C] Splashing Turn (80)
Switch this Pokémon with one of your Benched Pokémon.
Weakness: Grass (x2)
Resistance: -
Retreat: 3
Rare

27/116
Vanillite
Water - HP60
Basic Pokémon
[C][C] Jump On (20+)
Flip a coin. If heads, this attack does 10 more damage.
Weakness: Metal (x2)
Resistance: -
Retreat: 1
Common

28/116
Vanillish
Water - HP80
Stage 1 Pokémon (Evolves from Vanillite)
[C][C] Surefire Spin (20+)
Flip 2 coins. If both are heads, this attack does 40 more damage.
Weakness: Metal (x2)
Resistance: -
Retreat: 1
Uncommon

29/116
Vanilluxe
Water - HP130
Stage 2 Pokémon (Evolves from Vanillish) (Team Plasma)
[C] ChillMAX (60x)
Flip a coin for each Energy attached to this Pokémon. This attack does 60 damage times the number of heads.
[W][C] Cold Breath (40)
The Defending Pokémon is now Asleep.
Weakness: Metal (x2)
Resistance: -
Retreat: 1
Rare

30/116
Cryogonal
Water - HP80
Basic Pokémon (Team Plasma)
[C] Cold Sign
Search your deck for a [W] Pokémon, show it to your opponent, and put it into your hand. Shuffle your deck afterwards.
[W] Cryofreeze (10)
Discard one Energy attached to this Pokémon. During your opponent's next turn, the Defending Pokémon cannot attack.
Weakness: Metal (x2)
Resistance: -
Retreat: 1
Uncommon

31/116
Kyurem
Water - HP130
Basic Pokémon (Team Plasma)
[W][C] Frost Spear (30)
This attack does 30 damage to one of your opponent’s Benched Pokémon (Don’t apply Weakness and Resistance to Benched Pokémon).
[W][W][C] Blizzard Burn (120)
During your next turn, this Pokémon cannot attack.
Weakness: Metal (x2)
Resistance: -
Retreat: 3
Holographic Rare


32/116
Voltorb
Lightning - HP60
Basic Pokémon
[L][C] Rollout (20)
Weakness: Fighting (x2)
Resistance: -
Retreat: 1
Common

33/116
Electrode
Lightning - HP90
Stage 1 Pokémon (Evolves from Voltorb)
Ability: Magnetic Draw
Once during your turn (before your attack), you may draw cards until you have 4 cards in your hand.
[L][C][C] Electro Ball (60)
Weakness: Fighting (x2)
Resistance: -
Retreat: 1
Holographic Rare

34/116
Jolteon
Lightning - HP90
Stage 1 Pokémon (Evolves from Eevee) (Team Plasma)
[C] Pin Missile (20x)
Flip 4 coins. This attack does 20 damage times the number of heads.
[L][C] Electri-Defuse (40)
If the Defending Pokémon is a Pokémon-EX, that Pokémon can't attack during your opponent's next turn.
Weakness: Fighting (x2)
Resistance: -
Retreat: 1
Uncommon

35/116
Chinchou
Lightning - HP70
Basic Pokémon
[L][C] Sparking (20)
Weakness: Fighting (x2)
Resistance: -
Retreat: 2
Common

36/116
Lanturn
Lightning - HP90
Stage 1 Pokémon (Evolves from Chinchou)
[L] Special Tackle (30+)
If this Pokémon has any Special Energy attached to it, this attack does 30 more damage.
[L][C][C] Extreme Current (90)
Discard an Energy attached to this Pokémon.
Weakness: Fighting (x2)
Resistance: -
Retreat: 1
Uncommon

37/116
Pachirisu
Lightning - HP70
Basic Pokémon
[C] Minor Errand-Running
Search your deck for 2 basic Energy cards, reveal them, and put them to your hand. Shuffle your deck afteward.
[L] Electric Tail (10)
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Weakness: Fighting (x2)
Resistance: -
Retreat: 1
Common

38/116
Thundurus-EX
(When Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.)
Lightning - HP170
Basic Pokémon (Team Plasma)
[L] Raiden Knuckle (30)
Attach an Energy card from your discard pile to 1 of your Benched Team Plasma Pokémon.
[L][L][C][C] Thunderous Noise (90)
If this Pokémon has any Plasma Energy attached to it, discard an Energy card attached to the Defending Pokémon.
Weakness: Fighting (x2)
Resistance: -
Retreat: 1
Holographic Rare (EX)

39/116
Zekrom
Lightning - HP130
Basic Pokémon
[L][C][C] Mach Claw (50)
This attack isn’t affected by Resistance.
[L][C][C][C] Fusion Bolt (80+)
If Reshiram is on your Bench, this attack does 40 more damage.
Weakness: Fighting (x2)
Resistance: -
Retreat: 2
Holographic Rare

40/116
Nidoran♀
Psychic - HP60
Basic Pokémon
[P][C] Poison Sting (20)
Flip a coin. If heads, the Defending Pokémon is now Poisoned.
Weakness: Psychic (x2)
Resistance: -
Retreat: 1
Common

41/116
Nidorina
Psychic - HP90
Stage 1 Pokémon (Evolves from Nidoran♀)
[P][C] Poison Sting (20)
The Defending Pokémon is now Poisoned.
[P][C][C] Double Kick (40x)
Flip 2 coins. This attack does 40 damage times the number of heads.
Weakness: Psychic (x2)
Resistance: -
Retreat: 3
Uncommon

42/116
Nidoqueen
Psychic - HP130
Stage 2 Pokémon (Evolves from Nidorina)
[P][C] Poison Horn (50)
The Defending Pokémon is now Poisoned.
[P][C][C] Double Stomp (60+)
Flip 2 coins. This attack does 30 more damage for each heads.
Weakness: Psychic (x2)
Resistance: -
Retreat: 3
Rare


43/116
Nidoran♂
Psychic - HP60
Basic Pokémon
[P] Hit Back (30)
If this Pokémon has no damage counters on it, this attack fails.
Weakness: Psychic (x2)
Resistance: -
Retreat: 1
Common

44/116
Nidorino
Psychic - HP90
Stage 1 Pokémon (Evolves from Nidoran♂)
[P][C] Double Kick (30x)
Flip 2 coins. This attack does 30 damage times the number of heads.
[C][C][C] Horn Attack (50)
Weakness: Psychic (x2)
Resistance: -
Retreat: 3
Uncommon

45/116
Grimer
Psychic - HP70
Basic Pokémon
[P] Lure Poison
Flip a coin. If heads, switch the Defending Pokémon with 1 of your opponent's Benched Pokémon. The new Defending Pokémon is now Poisoned.
[P][C][C] Sludge Toss (30)
Weakness: Psychic (x2)
Resistance: -
Retreat: 2
Common

46/116
Muk
Psychic - HP100
Stage 1 Pokémon (Evolves from Grimer) (Team Plasma)
[P][C][C] Poison Suction (60)
If the Defending Pokémon is Poisoned, heal 60 damage from this Pokémon.
[P][P][C][C] Sludge Crash (80)
Flip a coin until you get tails. For each heads, discard an Energy attached to the Defending Pokémon for each heads.
Weakness: Psychic (x2)
Resistance: -
Retreat: 3
Rare

47/116
Mr. Mime
Psychic - HP70
Basic Pokémon
Ability: Bench Barrier
Your Benched Pokémon can’t be damaged by attacks.
[P][C] Psy Bolt (20)
Flip a coin. If heads, the Defending Pokémon is now Confused.
Weakness: Psychic (x2)
Resistance: -
Retreat: 1
Rare

48/116
Espeon
Psychic - HP90
Stage 1 Pokémon (Evolves from Eevee) (Team Plasma)
[C] Psy Alert (20)
Draw cards until you have 6 cards in your hand.
[P] Shadow Ball
This attack does 40 damage to 1 of your opponent’s Pokémon (Don’t apply Weakness or Resistance.)
Weakness: Psychic (x2)
Resistance: -
Retreat: 1
Uncommon

49/116
Sableye
Psychic - HP70
Basic Pokémon
[C] Scratch (10)
[P][C] Shadow Cage (20)
The Defending Pokémon can't retreat during your opponent's next turn.
Weakness: -
Resistance: -
Retreat: 1
Rare

50/116
Beldum
Psychic - HP60
Basic Pokémon
[C] Calculate
Look at the top 4 cards of your deck and put them back on top in any order.
[P][C] Psypunch (20)
Weakness: Psychic (x2)
Resistance: -
Retreat: 1
Common

51/116
Metang
Psychic - HP90
Stage 1 Pokémon (Evolves from Beldum)
[P] Psy Bolt (10)
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
[P][C][C] Psypunch (50)
Weakness: Psychic (x2)
Resistance: -
Retreat: 2
Uncommon

52/116
Metagross
Psychic - HP140
Stage 2 Pokémon (Evolves from Metang) (Team Plasma)
Ability: Plasma Search
Once during your turn (before your attack), you may search your deck for a Team Plasma card, show it to your opponent, and put it into your hand. Shuffle your deck afterwards. You may not use an Ability with the same name during your turn.
[P][C][C][C] Mind Bend (60)
The Defending Pokémon is now Confused.
Weakness: Psychic (x2)
Resistance: -
Retreat: 2
Holographic Rare

53/116
Deoxys-EX
(When Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.)
Psychic - HP170
Basic Pokémon (Team Plasma)
Ability: Power Connect
Your Team Plasma Pokémon's attacks (excluding Deoxys-EX) do 10 more damage to the Active Pokémon (before applying Weakness and Resistance).
[P][C] Helix Force (30+)
If this Pokémon has any Plasma Energy attached to it, this attack does 30 more damage for each Energy attached to the Defending Pokémon.
Weakness: Psychic (x2)
Resistance: -
Retreat: 2
Holographic Rare (EX)

54/116
Yamask
Psychic - HP50
Basic Pokémon
[P] Transfer Pain
Move 1 damage counter from any of your Pokémon to any of your opponent’s Pokémon.
Weakness: Darkness (x2)
Resistance: -
Retreat: 2
Common

55/116
Yamask
Psychic - HP60
Basic Pokémon
[C] Will-O-Wisp (10)
[P][C][C] Ram (30)
Weakness: Darkness (x2)
Resistance: -
Retreat: 1
Common

56/116
Cofagrigus
Psychic - HP100
Stage 1 Pokémon (Evolves from Yamask) (Team Plasma)
Ability: Six Feet Under
One during your turn (before your attack), you may Knock Out this Pokémon. If you do, put 3 damage counters on your opponent's Pokémon in any way you like.
[P][P][C] Slap of Misfortune (70)
Whenever your opponent flips a coin during his or her next turn, treat it as tails.
Weakness: Darkness (x2)
Resistance: -
Retreat: 2
Holographic Rare

57/116
Cofagrigus
Psychic - HP100
Basic Pokémon (Evolves from Yamask) (Team Plasma)
[C] Elongating Arms
This attack does 30 damage to 1 of your opponent's Pokémon. (Don't apply Weakness or Resistance to Benched Pokémon).
[P][C][C] Crazy Slap (40x)
Flip 4 coins. This attack does 40 damage for each heads.
Weakness: Darkness (x2)
Resistance: -
Retreat: 2
Rare


58/116
Nidoking
Fighting - HP140
Stage 2 Pokémon (Evolves from Nidorino)
[C][C] Lovestrike (20+)
Does 40 more damage for each Nidoqueen on your Bench.
[F][C][C][C] Horn Drill (90)
Weakness: Water (x2)
Resistance: Lightning (-20)
Retreat: 3

59/116
Mankey
Fighting - HP50
Basic Pokémon
[F] Scratch (20)
Weakness: Psychic (x2)
Resistance: -
Retreat: 1
Common


60/116
Primeape
Fighting - HP90
Stage 1 Pokémon (Evolves from Mankey)
[C][C] Fury Swipes (30x)
Flip 3 coins. This attack does 30 damage times the number of heads.
[F][F] Karate Chop (80-)
This attack does 10 less damage for each damage counter on this Pokémon.
Weakness: Psychic (x2)
Resistance: -
Retreat: 2
Common

61/116
Onix
Fighting - HP100
Basic Pokémon
[C][C][C] Tackle (30)
[F][C][C][C] Swing Around (60x)
Flip 2 coins. This attack does 60 damage times the number of heads.
Weakness: Grass (x2)
Resistance: -
Retreat: 3
Uncommon

62/116
Makuhita
Fighting - HP80
Basic Pokémon
[F][C] Continuous Slap (20x)
Flip a coin until you get tails. This attack does 20 damage times the number of heads.
[F][F][C] Hammer In (60)
Weakness: Psychic (x2)
Resistance: -
Retreat: 3
Common

63/116
Hariyama
Fighting - HP120
Stage 1 Pokémon (Evolves from Makuhita)
[F][C] Fake Out (30)
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
[F][F][C] Pivot Throw (90)
During your opponent’s next turn, any damage done to this Pokémon is increased by 20.
Weakness: Psychic (x2)
Resistance: -
Retreat: 3
Rare

64/116
Umbreon
Darkness - HP100
Stage 1 Pokémon (Evolves from Eevee) (Team Plasma)
Ability: Dark Shade
Each of your Team Plasma Pokémon in play gets +20 HP.
[D][C][C] Darkness Fang (70)
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1
Holographic Rare


65/116
Sneasel
Darkness - HP70
Basic Pokémon
[D][C] Quick Attack (20+)
Flip a coin. If heads, this attack does 20 more damage.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1
Common

66/116
Weavile
Darkness - HP90
Stage 1 Pokémon (Evolves from Sneasel) (Team Plasma)
[C] Hail
This attack does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
[D][C] Vilify (30x)
Discard as many Pokémon as you like from your hand. This attack does 30 times the number of Pokémon you discarded.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1
Rare

67/116
Absol
Darkness - HP100
Basic Pokémon (Team Plasma)
[D][C] Mind Jack (20+)
This attack does 20 more damage for each of your opponent's Benched Pokémon.
[D][C][C] Shadow Fear (60)
Look at your opponent's hand.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1
Holographic Rare

68/116
Sandile
Darkness - HP70
Basic Pokémon
[D][C] Gentle Slap (10+)
Flip a coin. If heads, this attack does 20 more damage.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2
Common

69/116
Krokorok
Darkness - HP90
Stage 1 Pokémon (Evolves from Sandile)
[D] Bite (20)
[D][C][C] Corkscrew Punch (50)
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2
Uncommon

70/116
Krookodile
Darkness - HP140
Stage 2 Pokémon (Evolves from Krokorok) (Team Plasma)
[D] Piston Headbutt (30)
Move 1 Energy from the Defending Pokémon to one of your opponent’s Benched Pokémon.
[D][C][C] Hammer In (80)
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 3
Rare

71/116
Pawniard
Darkness - HP60
Basic Pokémon
[D] Slash (10)
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1
Common

72/116
Pawniard
Darkness - HP50
Basic Pokémon
[D][C] Cut (30)
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1
Common

73/116
Bisharp
Darkness - HP100
Stage 1 Pokémon (Evolves from Pawniard) (Team Plasma)
[C] Slash (40)
[D][D][C] Dragon Slayer (80+)
If the Defending Pokémon is Dragon-type, this attack does 40 more damage.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1
Rare

74/116
Bisharp
Darkness - HP90
Stage 1 Pokémon (Evolves from Pawniard) (Team Plasma)
[C][C] Cut Down (30)
Flip a coin. If heads, discard an Energy attached to the Defending Pokémon.
[D][C][C] Slicing Blade (70)
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1
Uncommon

75/116
Deino
Darkness - HP60
Basic Pokémon
[D][C] Push Down (20)
Switch the Defending Pokémon with 1 of your opponent’s Benched Pokémon.
[D][C][C] Bite (30)
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2
Common

76/116
Deino
Darkness - HP60
Basic Pokémon
[C][C] Slam (20x)
Flip 2 coins. This attack does 20 damage for each heads.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2
Common

77/116
Zweilous
Darkness - HP90
Stage 1 Pokémon (Evolves from Deino)
[D][C] Bite (30)
[D][C][C] Body Slam (30)
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2
Uncommon

78/116
Hydreigon
Darkness - HP150
Stage 2 Pokémon (Evolves from Zweilous)
[D][C][C} Tractorbeam
Switch 1 of your opponent's Benched Pokémon with the Defending Pokémon. This attack does 40 damage to the new Defending Pokémon.
[D][C][C][C] Dark Fang (80)
Before doing damage, discard any Pokémon Tool cards attached to the Defending Pokémon.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 3
Holographic Rare

79/116
Steelix
Metal - HP150
Stage 1 Pokémon (Evolves from Onix) (Team Plasma)
[M][C][C] Metal Defender (50)
During your opponent's next turn, this Pokémon has no Weakness.
[M[C][C][C][C] Heavy Impact (100)
Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 4
Rare

80/116
Mawile
Metal - HP70
Basic Pokémon
[M] Astonish
Flip a coin. If heads, choose a random card in your opponent’s hand. Your opponent reveal that card and shuffle it back into his or her deck.
[M][C][C] Big Ol' Bite (30)
Heal 30 damage from this Pokémon. The Defending Pokémon can’t retreat during your opponent's next turn.
Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1
Uncommon

81/116
Dratini
Dragon - HP50
Basic Pokémon
[G] Shed Skin
Heal 20 damage from this Pokémon.
[L][C] Tail Smack (20)
Weakness: Dragon (x2)
Resistance: -
Retreat: 1
Common

82/116
Dragonair
Dragon - HP70
Stage 1 Pokémon (Evolves from Dratini)
[L] Wrap (20)
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
[G][C][C] Tail Smack (50)
Weakness: Dragon (x2)
Resistance: -
Retreat: 1
Uncommon

83/116
Dragonite
Dragon - HP150
Stage 2 Pokémon (Evolves from Dragonair)
[C][C][C] Deafen (60)
Your opponent cannot play any Item cards from his or her hand during his or her next turn.
[G][L][C][C] Healwing (90)
Heal 30 damage from this Pokémon.
Weakness: Dragon (x2)
Resistance: -
Retreat: 3
Holographic Rare

84/116
Kingdra
Dragon - HP140
Stage 2 Pokémon (Evolves from Seadra)
[C] Twister (20x)
Does 20 damage times the number of [W] and [L] Energy cards in your discard pile. Then, shuffle all of those cards back into your deck
[W] Tri Bullet
This attack does 30 damage to 3 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
Weakness: Dragon (x2)
Resistance: -
Retreat: 1
Holographic Rare


85/116
Latias-EX
(When Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.)
Dragon - HP160
Basic Pokémon
Ability: Bright Down
Prevent all effects of attacks, including damage, done to this Pokémon by your opponent's Pokémon with Abilities.
[R][P][C] Barrier Break (70)
This attack's damage isn’t affected by Weakness, Resistance, or any effects on the Defending Pokémon.
Weakness: Dragon (x2)
Resistance: -
Retreat: 1
Holographic Rare (EX)

86/116
Latios-EX
(When Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.)
Dragon - HP170
Basic Pokémon
[P][C] Mach Flight (40)
During your opponent’s next turn, the Defending Pokémon can’t retreat.
[W][P][C] Luster Purge (150)
Discard all Energy attached to this Pokémon.
Weakness: Dragon (x2)
Resistance: -
Retreat: 2
Holographic Rare (EX)

87/116
Rattata
Colorless - HP40
Basic Pokémon
[C][C] Lunge (30)
Flip a coin. If tails, this attack fails.
Weakness: Fighting (x2)
Resistance: -
Retreat: 1
Common

88/116
Raticate
Colorless - HP70
Stage 1 Pokémon (Evolves from Rattata) (Team Plasma)
[C] Transfer Junk
Put a Team Plasma Pokémon, Team Plasma Trainer card, and a Team Plasma Energy card from your discard pile into your hand.
[C][C] Bite (30)
Weakness: Fighting (x2)
Resistance: -
Retreat: 0
Rare

89/116
Eevee
Colorless - HP60
Basic Pokémon
[C] Growl
During your opponent’s next turn, the Defending Pokémon’s attacks do 20 less damage.
[C][C] Quick Attack (10+)
Flip a coin. If heads, this attack does 10 more damage.
Weakness: Fighting (x2)
Resistance: -
Retreat: 1
Common

90/116
Eevee
Colorless - HP60
Basic Pokémon
[C] Signs of Evolution
Search your deck for up to 3 Pokémon of different types that evolve from Eevee. Reveal them and put them into your hand. Shuffle your deck afterward.
[C][C][C] Bite (30)
Weakness: Fighting (x2)
Resistance: -
Retreat: 1
Common

91/116
Hoothoot
Colorless - HP60
Basic Pokémon
[C] Dual Draw
Each player draw 2 cards.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
Common

92/116
Noctowl
Colorless - HP90
Stage 1 Pokémon (Evolves from Hoothoot)
[C][C] Powerful Vision (10x)
Does 10 damage times the number of card in your opponent’s hand.
[C][C][C] Fly (50)
Flip a coin. If tails, this attack does nothing. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
Uncommon

93/116
Miltank
Colorless - HP100
Basic Pokémon
[C][C] Max Milk
Heal all damage from one of your Pokémon. Then, discard all Energy attached to this Pokémon.
[C][C] Tackle (30)
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
Uncommon

94/116
Kecleon
Colorless - HP70
Basic Pokémon
Ability: Color Change
As long as this Pokémon is your Active Pokémon, its type is the same as your opponent’s Active Pokémon.
[C] Imittack
Choose 1 of the Defending Pokémon's attacks. If this Pokémon has the necessary Energy to use that attack, use it as this attack.
Weakness: Fighting (x2)
Resistance: -
Retreat: 1
Rare

95/116
Starly
Colorless - HP60
Basic Pokémon
[C] Tackle (10)
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
Common

96/116
Staravia
Colorless - HP80
Stage 1 Pokémon (Evolves from Starly)
[C][C] Take Down (30)
Flip a coin. If tails, this Pokémon does 10 damage to itself.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
Uncommon

97/116
Staraptor
Colorless - HP130
Stage 2 Pokémon (Evolves from Staravia)
[C][C][C] Wing Attack (60)
[C][C][C][C] Strong Breeze
Your opponent shuffles the Defending Pokémon and all cards attached to it into his or her deck.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
Rare

98/116
Tornadus-EX
(When Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.)
Colorless - HP180
Basic Pokémon (Team Plasma)
[C] Windfall
Shuffle your hand into your deck. Then, draw 6 cards.
[C][C][C][C] Jet Blast (60+)
Does 30 more damage for each Plasma Energy attached to this Pokémon.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2
Holographic Rare (EX)


99/116
Float Stone
Trainer - Item
(Pokémon Tool: Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it.)
The Pokémon this card is attached to has no retreat cost.
(You may play play as many Item cards as you like during your turn (before your attack).)
Uncommon


100/116
Frozen City
Trainer - Stadium (Team Plasma)
Whenever any player attaches an Energy from his or her hand to 1 of his or her Pokémon (excluding Team Plasma Pokémon), put 2 damage counters on that Pokémon.
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.
Uncommon


101/116
Ghetsis
Trainer - Supporter (Team Plasma)
Your opponent reveals his or her hand and shuffles all Item cards found there into his or her deck. Then, draw a number of cards equal to the number of Item cards your opponent shuffled into his or her deck.
You may play only 1 Supporter card during your turn (before your attack).
Holographic Rare


102/116
Shadow Triad
Trainer - Supporter (Team Plasma)
Put a Team Plasma card from your discard pile into your hand.
You may play only 1 Supporter card during your turn (before your attack).
Uncommon

103/116
Superior Energy Retrieval
Trainer - Item
Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card.) Put 4 basic Energy cards from your discard pile into your hand. (You can't choose a card you discarded with the effect of this card.)
(You may play play as many Item cards as you like during your turn (before your attack).)
Uncommon

104/116
Team Plasma Badge
Trainer - Item (Team Plasma)
(Pokémon Tool: Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it.)
The Pokémon this card is attached to is a Team Plasma Pokémon.
You may play as many Item cards as you like during your turn (before your attack).

Uncommon

105/116
Team Plasma Ball
Trainer - Item (Team Plasma)
Search your deck for a Team Plasma Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward.
(You may play play as many Item cards as you like during your turn (before your attack).)
Uncommon

106/116
Plasma Energy
Energy - Special Energy (Team Plasma)
This card provides [C] Energy.
Uncommon

107/116
Life Dew
Trainer - Item
(Pokémon Tool: Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it.)
If the Pokémon this card is attached to is Knocked Out, your opponent takes 1 fewer Prize Card.
(ACE SPEC: You can’t have more than 1 ACE SPEC card in your deck.)
(You may play play as many Item cards as you like during your turn (before your attack).)
Holographic Rare

108/116
Rock Guard
Trainer - Item
(Pokémon Tool: Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it.)
If the Pokémon this card is attached to is your Active Pokémon and is damaged by an opponent's attack (even if that Pokémon is Knocked Out), put 6 damage counters on the Attacking Pokémon.
(ACE SPEC: You can’t have more than 1 ACE SPEC card in your deck.)
(You may play play as many Item cards as you like during your turn (before your attack).)
Holographic Rare

109/116
Heatran-EX
(When Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.)
Fire - HP180
Basic Pokémon (Team Plasma)
[R][C][C] Heat Boiler (60+)
If this Pokémon is affected by a Special Condition, this attack does 60 more damage.
[R][R][C][C] Dynamite Breath (80+)
If this Pokémon has a Plasma Energy attached to it, this attack does 10 more damage for each damage counter on the Defending Pokémon.
Weakness: Water (x2)
Resistance: -
Retreat: 3
Holographic Rare (Full Art)


110/116
Thundurus-EX
(When Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.)
Lightning - HP170
Basic Pokémon (Team Plasma)
[L] Raiden Knuckle (30)
Attach an Energy card from your discard pile to one of your Benched Team Plasma Pokémon.
[L][L][C][C] Thunderous Noise (90)
If this Pokémon has any Plasma Energy attached to it, discard an Energy card attached to the Defending Pokémon.
Weakness: Fighting (x2)
Resistance: -
Retreat: 1
Holographic Rare (Full Art)

111/116
Deoxys-EX
(When Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.)
Psychic - HP170
Basic Pokémon (Team Plasma)
Ability: Power Connect
Your Team Plasma Pokémon's attacks (excluding Deoxys-EX) do 10 more damage to the Active Pokémon (before applying Weakness and Resistance).
[P][C] Helix Force (30+)
If this Pokémon has any Plasma Energy attached to it, this attack does 30 more damage for each Energy attached to the Defending Pokémon.
Weakness: Psychic (x2)
Resistance: -
Retreat: 2
Holographic Rare (Full Art)

112/116
Latias-EX
(When Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.)
Dragon - HP160
Basic Pokémon
Ability: Bright Down
Prevent all effects of attacks, including damage, done to this Pokémon by your opponent's Pokémon with Abilities.
[R][P][C] Barrier Break (70)
This attack's damage isn’t affected by Weakness, Resistance, or any effects on the Defending Pokémon.
Weakness: Dragon (x2)
Resistance: -
Retreat: 1
Holographic Rare (Full Art)

113/116
Latios-EX
(When Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.)
Dragon - HP170
Basic Pokémon
[P][C] Mach Flight (40)
The Defending Pokémon can’t retreat during your opponent's next turn.
[W][P][C] Luster Purge (150)
Discard all Energy attached to this Pokémon.
Weakness: Dragon (x2)
Resistance: -
Retreat: 2
Holographic Rare (Full Art)

114/116
Tornadus-EX
(When Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.)
Colorless - HP180
Basic Pokémon (Team Plasma)
[C] Windfall
Shuffle your hand into your deck. Then, draw 6 cards.
[C][C][C][C] Jet Blast (60+)
Does 30 more damage for each Plasma Energy attached to this Pokémon.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2
Holographic Rare (Full Art)


115/116
Ghetsis
Trainer - Supporter (Team Plasma)
Your opponent reveals his or her hand and shuffles all Item cards found there into his or her deck. Then, draw a number of cards equal to the number of Item cards your opponent shuffled into his or her deck.
You may play only 1 Supporter card during your turn (before your attack).
Holographic Rare (Full Art)

116/116
Professor Juniper
Trainer - Supporter
Discard your hand and draw 7 cards.
You may play only 1 Supporter card during your turn (before your attack).
Holographic Rare (Full Art)

117/116
Empoleon
Water - HP140
Stage 2 Pokémon (Evolves from Prinplup)
Ability: Diving Draw
Once during your turn (before your attack), you may discard a card from your hand. If you do, draw 2 cards.
[W] Attack Command: 10x damage. Does 10 damage times the number of Pokémon in play (both yours and your opponent's).
Weakness: Lightning (x2)
Resistance: -
Retreat: 2
Holographic Rare (Secret)

118/116
Sigilyph
Psychic - HP90
Basic Pokémon
Ability: Safeguard
Prevent all effects of attacks, including damage, done to this Pokémon by Pokémon-EX.
[P][C][C] Psychic (50+)
Does 10 more damage for each Energy attached to the Defending Pokémon.
Weakness: Psychic (x2)
Resistance: -
Retreat: 1
Holographic Rare (Secret)

119/116
Garbodor
Psychic - HP100
Stage 1 Pokémon (Evolves from Trubbish)
Ability: Garbotoxin
If this Pokémon has a Pokémon Tool card attached to it, each Pokémon in play, in each player's hand, and in each player's discard pile has no Abilities (except for Garbotoxin).
[P][P][C] Sludge Toss (60)
Weakness: Psychic (x2)
Resistance: -
Retreat: 3
Holographic Rare (Secret)

120/116
Garchomp
Dragon - HP140
Stage 2 Pokémon (Evolves from Gabite)
[F] Mach Cut (60)
Discard 1 Energy attached to the Defending Pokémon.
[W][F] Dragon Blade (100)
Discard the top 2 cards of your deck.
Weakness: Dragon (x2)
Resistance: -
Retreat: 1
Holographic Rare (Secret)

121/116
Max Potion
Trainer - Item
Heal all damage from 1 of your Pokémon. Then, discard all Energy attached to that Pokémon.
You may play as many Item cards as you like during your turn (before your attack).
Holographic Rare (Secret)

122/116
Ultra Ball
Trainer - Item
Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card.) Search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward.
You can use any number of Item cards during your turn.
Holographic Rare (Secret)